

It’s not what we want World of Warships to become. While we can take liberties when inputting ships and sometimes we do recreate (to the best of our prediction-engineering ability) how a ship would have looked if a blueprint was finished, it doesn’t make much sense to make a totally fictional branch of a tree. For example, the Polish navy, as well as the Commonwealth, didn’t have carriers, so naturally those nations won’t get these branches. Q (Sakamotochaton): Is it possible for every actual playable nation to receive 4 lines of ships (destroyers, cruisers, battleships and CV)?Ī: It’s not possible. We’ve been looking into the impact of introducing 2-player divisions to ranked battles for a while. Q (TheFlyingDumbass): Do you plan on allowing divisions in ranked at some point?Ī: Yes, we do have such plans. We can’t commit to any dates at the moment though, but as announced earlier, we hope to deliver them by the end of the year. Q (arilies0): Will you add French battleships? And what will be the approximate release date?Ī: We are obviously looking forward to the grand French battleships and expanding the French navy in that direction. Clan base building, and reaping the benefits of those, as well as engaging in deep-sea clan-on-clan action, is all coming to your port very soon! Q (Wuidermach): For the people who are going to go to the gamescom, can we try something new in the game before it comes out? And in relation to the game, will the mechanics of water mines be implemented for standard games? Or be able to know where we have given to the enemy ship when we make an impact?Ī: The UK BBs are available for all gamescom attendees. As shown at gamescom, September’s update should be bringing the most important features that all clan-lovers were waiting for.
